This press release reports EON Reality announced the formation of EON Kids2, a Joint Venture between Kids2, LLC and EON Reality, Inc. for the purpose of providing Education, Entertainment and Communication to the K through 12 Global Classroom. From the press release: "One of the ways to accomplish this is to use 3D Virtual Technologies to bring the world into the classroom. "We can no longer expect students to have the same level of success using yesterday's teaching methods as a means to understand today's more complex theories and processes," stated Thomas Smith, Executive Vice President of Business Development for EON Reality and a Member of the Kids2 Advisory Board. "Our methods are based on 'Edutainment' which entertains and educates the student at the same time.
Press Release
EON Reality Announces Joint Venture With Kids2, LLC -- a Collaboration to Bring Interactive 3D Technology to the Classrooms
Microsoft and Barco join forces to create an immersive and collaborative environment
This Barco press release reports Microsoft and Barco have partnered for the design and implementation of a new collaborative meeting room in the Microsoft Technology Center Paris. From the press release: "Microsoft, a world leader in computer and software technology, and global visualization specialist Barco announce that they have partnered for the design and implementation of a new meeting room in the Microsoft Technology Center Paris. This room, named the Envisioning Center, is equipped with state-of-the-art collaboration technologies as part of a unified communication process.
Virtual Reality Systems Go Mobile
This Press Release talks about a worthy initiative from AMRC – VR in a truck. "VIRTALIS, a UK leader in Virtual Reality (VR) and simulation technologies, has supplied the expertise and equipment that’s enabling the Advanced Manufacturing Research Centre’s MANufacturing Technology TRAnsporter (MANTRA) to have the first ever mobile Virtalis StereoWorks ActiveWall system. MANTRA is a specially modified demonstration HGV that travels the UK demonstrating the latest manufacturing, machinery and simulation technologies.
Coffey and Virtalis team up to bring Virtual Reality to EXPOSIBRAM 2009
This Virtalis press release reports "The Brazilian operation of leading global professional services consultancy Coffey International Limited has entered into a preliminary strategic partnership with the UK’s Virtalis, one of the world’s leading Virtual Reality (VR) companies.
Virtalis will be showcasing its GeoVisionary software, the 3D landscape visualising software that it developed jointly with the British Geological Survey, at Coffey’s booth during EXPOSIBRAM 2009 in Brazil, which is the largest international mining conference in Latin America.
Interactive Visualisation at Birmingham City University
This Virtalis Press Release is in the form of a case study about the use of a pioneering use of VR for radiotherapy training at Birmingham City University. "2008 saw the national roll out by the Department of Health of a revolutionary approach to radiotherapy training. Called VERT, and drawing on Virtual Reality (VR) technology from Virtalis, it has been successfully installed in 10 universities and dozens of cancer centres all over England. Birmingham City University was a development partner on VERT and one of the first to have the system installed and is now putting the System to far more varied uses than it originally anticipated.
Virtual Aquarium Captivates Visitors at Grand Opening of Macau City of Dreams Casino
This Press Release reports "the virtual aquarium, using rear-projection technology, is one of the largest in the world to showcase aquatic life digitally. Manufactured by Reynolds Polymer Technology Inc., the panel featured mermaids "swimming" in the water at the grand opening to enchant guests.
Virtalis Creates VR System for Ground Breaking Surgical Research
This Press Release talks about the use of VR in a new research initiative at De Montfort University.
"IN RECENT years, significant resources and research activities worldwide have been invested in the creation of Virtual Reality (VR) environments to train specialised skills for surgeons. Virtalis was one of the first, creating a trainer for minimally invasive therapy. Now, a research team from De Montfort University has begun work on assessing the feasibility for a whole team VR surgical trainer with Virtalis both supplying and designing the VR research platform.
Release of OpenSceneGraph 2.8
From the OpenSceneGraph website: "PERTHSHIRE, Scotland - 12th February 2009 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 2.8, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 2.8 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 2.8 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems."
Towards new artistic experiences between illusion and reality
From this idw press release: "What happens when the border between illusion and reality is erased; when the spectators and actors no longer have distinct roles and the audience can physically enter the artwork and take an active role in the process? This is the subject of a new dissertation in the discipline: Digital Representation from the University of Gothenburg, Sweden. Magali Ljungar-Chapelon, who has a background in the performing arts, is a doctorate student in Digital Representation at the School of Photography at the University of Gothenburg, Sweden. In her research, she has studied the experiences that arise in the borderland between digital performance and installation.
Equalizer 0.6 brings scalability to RTT
We are pleased to announce the release of Equalizer 0.6, a major advance in parallel OpenGL rendering, supporting:
- Automatic 2D and DB load-balancing
- DPlex (time-multiplex) compounds
- Paracomp compositing backend
Please check the release notes on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug fixes. The Programming Guide can be ordered at lulu.com.
