3D

3DTV-Conference 2011

3D

The 3DTV-Conference will be held in Turkey on May 16-18 2011. From the call of papers: "Capturing 3D scenery, processing the captured data for storage and transmission, and displaying the result for creating 3D visual sensation are the main functional components of a 3DTV system. 3DTV-CON 2011 is the 5th in a series of successful conferences bringing together researchers and developers with diverse experience and activity in distinct, yet complementary, areas in relation to 3D television.

The conference involves a wide range of disciplines including image and video processing, computer vision and graphics, telecommunications, electronics, optics and physics. Professionals from these areas are cordially invited to attend 3DTV-CON 2011 and take part in its activities. The conference


The earth can't end in 2012 because that's when Star Wars 3-d comes out

3D

There was a good disturbance within the Force. It has been announced that there can be a "Star Wars 3D" run in movie theaters. Each one of the films is getting the 3-d treatment. The first film should be released in theaters in the year 2012. Not all six are coming out at once, though. The films can be released in the sequence of the story. The first movie out is the very first in the story line, with the original trilogy being the last three films released.

It's almost time to view 'Star Wars' in 3-d picture


Microsoft announces Xbox Kinect motion-controlled gaming

3D

Microsoft’s Kinect was announced at a huge performance at the 2010 E3 trade show. The Xbox Kinect is the official name for the Natal project Microsoft announced last year. To control the games and features on the Xbox Kinect, the user is expected to use their whole body. Release of the Microsoft Kinect will probably be in November, and also the Kinect could be sold as an add-on to the XBox 360 gaming system.

Article Resource: Microsoft Xbox Kinect - Motion-controlled gaming goes hands free By Personal Money Store

The way the Microsoft Kinect operates

The Microsoft Kinect system uses a two-camera system to capture motion. Depth is captured by one camera, when another takes RGB color photographs and video. Combined, these cameras can re-create full body motion.This means there could be no controllers and no separation between game and player.

The games published to the Kinect


CBS Outdoor Taps N4D for First 3D Advertising Campaign

3D

Have a look at this Stereoscopy.com article: "CBS Outdoor and N4D have teamed up to launch Grand Central Station's first 3D digital signage campaign. The centerpiece of the campaign in New York City is a 14 foot screen displaying commercials in 3D throughout February. The physiologically correct 3D content created by N4D is a first in digital outdoor advertising and is expected to lead the way for this type of application.

"To bring high definition 3D content to a high profile location like Grand Central Station, we needed a partner with the experience and resources to meet our clients' needs. Our partner N4D created a custom 3D solution that exceeded our expectations and their team overcame every challenge we presented to them. We look forward to a continued expansion of our 3D offering with N4D," said David Lane, Vice President Digital Media CBS Outdoor.


NFL's Cowboys Plan Texas-Size 3D Demo

3D

From this Telepresence Options article: "The National Football League's Dallas Cowboys plan to demonstrate this Sunday how conventional two-dimensional HD video can be converted to 3D HD through sophisticated software processing, using technology from Edison, N.J. start-up HDLogix.


Virtual / Physical Mixed Reality Prototype

3D

Take a look at this project by Kit Webster. Here is what he send us:

"This is an early proof of concept for an art installation I am working on:
Rotation Mapping from Kit Webster on Vimeo.
Early stages of a rotation mapping prototype. Rear space is imaged producing transparency."


Visualization Library a3.2.440 Released Including New Volume Rendering Features

3D

Visualization Library is a cross-platform OpenGL-based C++ visualization toolkit dedicated to visualization professionals. This new release brings an enhanced volume visualization engine implementing realtime Blinn-Phong lighting with the OpenGL Shading Language, isosurface extraction via marching cubes, DICOM file support to read and write medical images and volumes, plus many other enhancements. A set of volume visualization screenshots can be found at: - http://visualizationlibrary.com/docs/html/pagguideslicedvolume.html - http://visualizationlibrary.com/docs/html/pagguidemarchingcubes.html - http://www.visualizationlibrary.com/jetcms/node/4

For more information on Visualization Library features visit: - http://visualizationlibrary.com/docs/html/pagkeyfeatures.html - http://visualizationlibrary.com/docs/html/pagchangelog.html


A 3D web moves closer to reality

3D

From this BBC News article: "The 3D web moved closer to reality as Mozilla, the developer of the Firefox browser, joined forces with graphics consortium Khronos. Khronos has set up a working group to create a standard for what it calls accelerated 3D graphics on the web. It could lead to widespread browser-based gaming as well as creating 3D environments in social networking sites such as Facebook and MySpace. The aim is to produce a first public version within a year.


Hollywood moguls see cinema's future in 3D

3D

From this physorg.com article: "Three-dimensional films, once blamed for making audiences nauseous, are making a comeback and are likely to become the future of cinema thanks to digital technology, Hollywood studio moguls say.

The latest advances have enabled studios to use special effects and state-of-the-art projectors to create 3D films far superior to their predecessors, they said at the 3DX Festival in Singapore this week.

"In the history of film, there have been two great revolutionary events -- the transition from silent movies to synchronised sound that happened in the early 1920s, and the arrival of colour in the 1930s," said Jeffrey Katzenberg, chief executive of DreamWorks Animation, which created the "Shrek" series.


New theory of visual computation reveals how brain makes sense of natural scenes

3D

This physorg.com article takes a look at new theory of visual computation that reveals the way human brain makes sense of natural scenes. From the article: "Computational neuroscientists at Carnegie Mellon University have developed a computational model that provides insight into the function of the brain's visual cortex and the information processing that enables people to perceive contours and surfaces, and understand what they see in the world around them.


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