Technarte, the only European Conference dedicated to the fusion of Art & Technologies, will celebrate its V Edition in Bilbao on the 15th and 16th of April. This conference is a showroom for the most innovative and striking disciplines of the current artistic and technological trends, as the virtual worlds, augmented reality, nanotechnology and nanoart, or mobile tagging. Technarte also includes the interactive architecture in public spaces, as new seminar integrated within the conference, called Bilbao Interaktive.
Events
TECHNARTE: International conference on art and technology
AV Festival 10
Tomorrow starts AV Festival 10, the biennial international Festival of electronic arts, taking place from 5-14 March 2010. "The Festival theme is energy: a universal force that connects, transforms and renews life. Exploring energy from scientific, technological, environmental and spiritual perspectives we present work that resonates across NewcastleGateshead, Sunderland, Middlesbrough, and beyond.
World's Largest Exhibition of Modeling, Simulation and Virtual Reality
From the PRWeb website: "The largest exhibition of modeling, simulation and virtual reality in the world is scheduled to open in Orlando on November 30. Featuring nearly 500 exhibitors from around the world and encompassing over 200,000 square feet of exhibition space, the event, called the Interservice/Industry Training, Simulation and Education Conference I/ITSEC points the way to the future for the entire M&S industry.
Blending Physical and Digital Spaces on the Internet - Call for papers
The 2nd International Workshop on Blending Physical and Digital Spaces on the Internet will be held in conjunction with the Future Internet Symposium 2009, September 1-3, in Berlin. From the OneSpace 2009 website: "One of the most important effects of the Internet and of the Web has been to relax spatial and temporal constraints on human activities – the so called “space-time collapse” – allowing fast global access to information as well as to physical resources and services.
Virtual reality in ancient Rome opens near the Coliseum
This LA Times Travel article takes a look at a high-tech show based on a virtual map of the ancient Rome. Frome the article: "It’s back to the future — or is that forward to the past? — at a theater near the Coliseum where “3-D Rewind Rome” opens on Nov. 20. The high-tech, virtual-reality program is aimed at introducing visitors to ancient Rome in a vivid and exciting way to prepare them for touring the 2,000-year-old city.
Spectators don special 3-D glasses for the 30-minute program that uses some 60,000 virtual characters — senators, plebeians, even vestal virgins — brought to life using some of the same kinds of technology that created “The Lord of the Rings.”
Dassault Systemes’ 3DVIA to Showcase Latest 3D and Virtual Reality Advancements at SIGGRAPH 2008
This press release reports Dassault Systèmes announced that its 3DVIA brand for lifelike 3D product experiences will be showcasing the latest in highly-interactive 3D and virtual reality technology at the SIGGRAPH 2008 Conference. From the press release: "Joined by many of its technology partners in its booth, #1217, 3DVIA will provide attendees with an exciting look at the 3D advancements enabled by its 3DVIA Virtools application development platform.
IMMERSCOM 2009
The IMMERSCOM 2009 Second International Conference on Immersive Telecommunications will be held at the University of California, Berkeley on May 27-29, 2009. Full papers are due on November 1, 2008. Here's the mission statement of the conference: "The aim of IMMERSCOM is to focus on multi- and cross-disciplinary research on capturing, processing, analyzing, coding, communication and rendering of rich audio-visual content in order to enable remote immersive experiences of people, objects and environments. The body of technologies that enable such immersive remote experiences is collectively referred to as immersive telecommunications technologies. Applications of immersive telecommunications technologies can be varied, and include telepresence, industrial automation, health care, education, and entertainment.
ICIDO Summit for application-oriented Virtual Reality
This Verivox press release talks about the ICIDO Summit which will be held from 25 to 26 September in the Millennium Hotel in Stuttgart. From the press release: "The ICIDO Summit ranks amongst the leading events devoted to application-oriented virtual reality in Europe. This year, the conference, which is being held from 25 to 26 September in the Millennium Hotel in Stuttgart, focuses mainly on virtual cooperation. With the slogan “Get together. Eye and decide.” an international programme with illustrious speakers from all over Europe and USA, including Joe Barkai of IDC as keynote speaker, awaits conference attendees.
4th International Symposium on Visual Computing
The 4th International Symposium on Visual Computing will be held on December 1-3, 2008 at Las Vegas. Paper submissions are due before July 21. From the symposium website: "The purpose of the International Symposium on Visual Computing (ISVC) is to provide a common forum for researchers, scientists, engineers and practitioners throughout the world to present their latest research findings, ideas, developments and applications in the broader area of visual computing.
ISCV seeks papers describing contributions to the state of the art and state of the practice in the broad field of visual computing. In particular, ISVC is structured around four central areas of visual computing: (1) computer vision, (2) computer graphics, (3) virtual reality, and (4) visualization. In particular, we are interested in papers that combine technologies from two or more of these areas.
Tokyo Virtual Reality Expo 2008: $80,000 high-end VR helmet presented
This CrunchGear article talks about the Virtual-Eye High End Wearable Display Device (HEWDD-768) presented at the 16th Industrial Virtual Reality Expo in Tokyo. From the article: "Yesterday I attended the 16th Industrial Virtual Reality Expo in Tokyo to find some cool tech to cover for CrunchGear. However, a lot of what I saw was just boring stuff. Advanced maybe, but boring: motion capturing systems, VR games, 3D projectors etc.
One exception was the so-called “High End Wearable Display Device” HEWDD-768. The VR helmet has been around for a while now, but I was able to scrutinize the newest version of the product and shoot a video. The display was presented by Crescent [JP], a Tokyo-based technology company.