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Dev: Croquet Releases SDK 1.0 Beta

From 3pointd.com : Aldo Castaneda at The Story of Digital Identity sends along the news that the Croquet Project , an open-source platform for creating 3D online environments, released a beta version of its SDK a few days ago. Accordin ...

Story - J-A Boulay - 2006-04-23 18:50 - 2 comments - 0 attachments

New NVIDIA CUDA 4.0 release includes computer vision library

... to maximize the potential of CUDA." (Dev, Vision) ...

Story - J-A Boulay - 2011-03-03 21:30 - 0 comments - 0 attachments

Microsoft to open up motion-sensing Kinect to developers, academics via SDK release

... the camera system without such a resource." (Dev) ...

Story - J-A Boulay - 2011-02-23 13:20 - 0 comments - 0 attachments

Dev: StereoGraphics Developers Handbook

Sebastien Kuntz's blog flags a link to the StereoGraphics Developers Handbook . This very interesting guide "is about getting the most out of StereoGraphics products by acquiring a background in the fundamentals: how people see threedimension ...

Story - J-A Boulay - 2006-07-21 17:06 - 0 comments - 0 attachments

Dev: Maestro 0.4.0 released

A post from vrjuggler-info mailing list announces the latest release of the Maestro software (0.4.0). From the post: "Maestro is a client/server architecture intended to provide easy methods to launch applications across a cluster and to manage a ...

Story - J-A Boulay - 2007-05-09 02:49 - 0 comments - 0 attachments

Dev: TyphoonLabs OpenGL Shader Designer source code released

GPGPU.org reports TyphoonLabs has released the OpenGL Shader Designer source code. The LGPL licensed code can be downloaded here . They will release during next weeks the binaries of the Linux version of the Shader Designer for free, but ...

Story - johnny - 2006-06-23 01:25 - 0 comments - 0 attachments

Dev: Real-Time Glow

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Story - johnny - 2006-06-16 17:26 - 0 comments - 0 attachments

Dev: GPU_KLT: A GPU-based Implementation of the Kanade-Lucas-Tomasi Feature Tracker

GPGPU.org has a post about GPU_KLT : an implementation, using OpenGL/Cg , of the popular KLT feature tracker which runs primarily on the graphics processing unit (GPU). From the post: "The GPU-based implementation emulates Stan Birchfi ...

Story - J-A Boulay - 2006-08-15 19:02 - 0 comments - 0 attachments

Dev: Total Immersion Augmented Reality Demo

Have a look at this demo of Total Immersion D’FUSION software for augmented-reality applications. ...

Story - J-A Boulay - 2007-02-08 19:39 - 0 comments - 0 attachments

Dev: New NVIDIA NVSG Scene Graph Software

This press release reports NVIDIA just "released the latest version of its NVIDIA Scene Graph Software Development Kit (NVSG SDK) , allowing developers to optimize applications and exploit the latest professional graphics processing hardware. ...

Story - J-A Boulay - 2006-08-05 15:40 - 0 comments - 0 attachments

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