Hardware: New 3D Graphics Card Features in 2006

Hardware

This Tom's Hardware article says that in the latest generation of graphics cards, PixelShader has become mainstream. Version 3 features 3D effects like HDR rendering for bright light sources, and parallax mapping for even more vivid features in walls and stones. The brand-new ATI Radeon X1000 series and the NVIDIA GeForce 6 and 7 master these improved graphics features. It looks at today's newest computer games (e.g., F.E.A.R.) and compare the 3D effects.


Web: The Web ain't just for 2D any more

3D

Once upon a time, 3D for the Web promised to be as easy as building a Web page. Unfortunately, 3D -- even simple 3D -- is more complex than displaying scrolling text and pictures. Each VRML vendor implemented a different subset of the spec, and it never gained traction. And so 3D on the Web faded away. Or did it? It turns out that VRML lives on in its XML flavor, X3D, which has grown to encompass VRML's siblings H-Anim (Humanoid Animation) and GeoVRML. Can 3D on the Web finally be used for more than virtual shopping malls? The latest installment of this mini-series on XML media shows that it can. This article focuses on a couple of uses that X3D is ready for now, and takes a look at where it might go in the future.


Event: Laval Virtual Next Edition on 26 April 2006

Events

Laval Virtual 8th International Conference on Virtual Reality will take place from 26 to 30 April 2006. This event is the occasion to assist/participate to virtual reality exhibitions, scientific conferences, student competitions and much more. More information can be found on Laval Virtual website.


VRoot.org is Officially Launched

VRoot.org LogoWelcome at VRoot.org! This web site is intended to people who work/study in the field of Virtual Reality or are really interested by it. Our main objectives are:

  • To provide an open place where to find and share news/comments related to Virtual Reality.
  • To promote personal/academic/communitarian/research/artistic Virtual Reality projects of the VR Community "even if" (especially if!) they are not "big" official projects.

To get more information about this site, please consult the About section. To know how you could help us with the management of the site, you can have a look at the Contribute section. Please feel free to contact us for any requests or suggestions.

We hope you will enjoy your VRoot.org experience and that it would lead to


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