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Homebrew Xbox Kinect software creates real ‘virtual reality’ display

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This RawReplay article includes a video of an homebrew Xbox Kinect software which integrates a 3D TV and manages shifting perspective, allowing the viewer to see a thing from all angles through physical movement alone. From the article: "Images displayed on a flat, two-dimensional screen are not 3D. Even so-called “3D” with stereoscopic glasses is not real 3D, but it’s close. “Real” 3D would require a shifting perspective, allowing the viewer to see a thing from all angles through physical movement alone.

Turns out, that’s just around the corner too, thanks to some homebrew developers and Microsoft’s Xbox Kinect camera.

This video was published to YouTube on Feb. 26, 2011. "


3DTV-Conference 2011

3D

The 3DTV-Conference will be held in Turkey on May 16-18 2011. From the call of papers: "Capturing 3D scenery, processing the captured data for storage and transmission, and displaying the result for creating 3D visual sensation are the main functional components of a 3DTV system. 3DTV-CON 2011 is the 5th in a series of successful conferences bringing together researchers and developers with diverse experience and activity in distinct, yet complementary, areas in relation to 3D television.

The conference involves a wide range of disciplines including image and video processing, computer vision and graphics, telecommunications, electronics, optics and physics. Professionals from these areas are cordially invited to attend 3DTV-CON 2011 and take part in its activities. The conference


Sony’s 360 View 3D Display – The Snow Globe of the Future

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This Singularity Hub article looks at Sony's 360 View 3 Display. From the article: "elp me Obi-wan Kenobi…Sony’s ripping off our ideas. Since late last year, Sony’s been showing off a really cool looking 3D display that’s very reminiscent of the holoprojectors in Star Wars. Called the RayModeler, the cylinder like device projects a 360° view of the virtual objects ‘inside’. Walk all the way around it and you can see a 3D video from every conceivable angle. Not only that, but you can pick up a video game controller and interact with it, or just wave your hand to play with it, because it has gesture controls and renders images in real time! Sony packed pretty much every single cutting edge visual technology it could fit into this thing. Did I mention you don’t need glasses to watch it?


Mobile 3D Display With Pen That Feels What You See

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This Singularity Hub article reports Japanese electronics firm NTT DoCoMo unveiled a prototype device combining a glassless 3D display with a physical feedback system that pushes on a magnetic pen. From the article: "Japanese electronics firm NTT DoCoMo unveiled a cool new way to interact with the objects on your portable screen at the CEATEC conference this past week. The unnamed prototype device combines glassless 3D display with a physical feedback system that pushes on a magnetic pen. You hold the stylus pen near the display screen and when virtual objects want to reach out and touch you, you can feel it through forces on the pen. Haptic technology is already making its way into mobile phones with simple vibration responses.


7mm Thick Pico Projector Can Produce a 70 inch Image

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This Singularity Hub article reports Japan’s Explay Ltd recently announced that it has begun to ship its pico projector engines to developers around the world. Here's a video about the projector. From the article: "The Explay Projector Engine is only 6.7 cubic centimeters in size and just 7mm thick (~1/4 of an inch). Despite its tiny dimensions, the pico projector generates 14 lumens laser light on just 1.3 Watts of power (1.8 with control circuits) and can produce images 7 to 70 inches in size.


Displays of the future: Smart, bendy, 3D and more

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This Physorg.com article takes a look at the displays of the future. From the article: "Talk about gazing into the future. Imagine ultra high-definition TVs not much thicker than a millimeter. How about electronic books made with plastic screens that flex like a magazine? Or perhaps a display that lets you touch a virtual version of yourself on the other side of the glass?

The technology to build these crazy new gadgets is being shown in Seattle this week during Display Week, the Society for Information Display conference.

A combination science fair and industry bazaar, the event is drawing 6,000 people from most of the companies developing TVs, monitors, touch screens , electronic books and cell phone screens.

Inventors and component manufacturers will be showing their latest creations to consumer-electronics companies, looking for technology and materials to build the next iPad or wafer-thin 3-D TV.


Two Retinal Imaging Display Devices at Prototype Stage

Augmented Reality

This Physorg.com article reports "NEC and Brother are both developing wearable prototype devices that use Retinal Imaging Display (RID) technology to project images directly on the wearer's retina. NEC's gadget is designed to interpret foreign languages and project a translation onto the retina, making it possible to have a conversation without an interpreter. Brother's device will project images of documents, allowing the wearer to read them in complete privacy.


A Full-Color Screen That Bends

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This Telepresence Options article talks about a new way to mass-produce flexible OLED displays that could mean affordable commercial products. From the article: "Flexible, full-color video displays could be closer to market because of a new advance by researchers at Arizona State University's Flexible Display Center (FDC) and at Universal Display, in Ewing, NJ. The researchers have made bendy organic light-emitting diode (OLED) displays employing processes and tools that are used to make today's flat-panel LCD screens. They demonstrated a new 4.1-inch video-quality display at the 2009 Society for Information Display conference last week.


Engineering Graduate Student Narrows Gap Between High-resolution Video And Virtual Reality

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This ScienceDaily article talks about a UC San Diego computer science and engineering graduate student who has found a way to optimize virtual reality environments for high resolution video. From the article : "With their immersive 3D capabilities, virtual-reality environments (VEs) provide the kind of intense visual experience that two-dimensional digital televisions could never to live up to. But digital TVs outperform VEs in one important way: They can play high-resolution video in real-time without a hitch, while VEs have trouble rendering the data-heavy video clips at a constant frame rate.


Apple Researching Virtual Reality Headsets

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This MacRumors.com article reports Apple's latest patent application reveals that they're continuing to look into personal virtual reality headsets. From the article: "The February 2008 application is titled "Automatically adjusting media display in a personal display system" and details a "personal display system" which can give "the impression of being in the theater."

Apple suggests that by detecting the user's movements, the image could be adjusted accordingly:

"For example, the device may detect a user's head movement and cause the portion of media displayed to reflect the head movement."


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